[Glorantha] Re: Godi - how do we define them in HQ

From: Orlanth Umathi <orlanth.umathi>
Date: Fri Dec 9 11:00:14 2005

Thank for your replies:

CJ
>You don't have to be a devotee to be a Godi in HQ though Jamie, so
your understanding is fine?

Glad you agree, if they had to be devotees they would be poorly named given the origional Norse context.

Donald
> I think Godi is the Heortling word for the priest occupation

This is certainly one way of interpreting KoS but doesn't seem to fit HQ.

David Dunham wrote:
> I think it's the term for god-talker.

This does make a lot of sense; I had totally forgotten about God-Talkers, but they fit the criteria of part time religious duties and are mainly but not exclusively devotees.

Also, in the lay-preacher mould, they appear to be politically separate from the priestly caste and so can be self appointed or selected by a small group.

I think the only alteration I would be inclined to make from this keyword to fit a Norse influenced game, would be to imply a greater number of initiates so as to allow more rounded part-timer characters.

e.g an Orlanthcarl the Farmer initiate who is also an initiate & godi of Heler. Time requirements covered by his cloud watching and long treks in the hills due to a lack of formal Heler worship in his clan.

Godi are a good way of filling in the missing mythological figures in local rites, and explaining the odd guys (often PCs) that don't seem to fit into the clan structure. I also get a distinct impression that very early tribes around the dawning had far less formal, almost animistic in flavour styles of worship, and Godi are possibly a remnent of this personal relationship style of theism.

Jamie Received on Fri 09 Dec 2005 - 10:20:08 EET

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