> From: Mikko Rintasaari <rintasaa@mail.student.oulu.fi>
> Subject: [Glorantha] Daemons, spirits and esseanses on the Mundane
> plane
> To: glorantha_at_rpglist.org
> Message-ID: <Pine.GSO.4.58.0601080015230.21072@paju.oulu.fi>
> Content-Type: TEXT/PLAIN; charset=ISO-8859-1
>
>
> Greg seems to be saying that for an entity to function effectively on the
> mundane plane of Glorantha (inner world, should I say?) it needs to have a
> physical body.
Yes, though the nature of that physical body can vary.
> But what about the creatures like Gavreninkin (a powerful daemon cat), a
> Certamus (a solar angel) and the various spirit wolves and the like. When
> reading Hero Quest I got the picture that these creatures are able to
> manifest in the mundane world and act therein. Isn't it possible to be
> bitten to death by a spirit wolf of hacked to death with the flaming sword
> of a certamus?
Oh yes, absolutely.
> Also if these creatures can be summoned "physically" to the mundane world,
> how long can they stay? These powerful beings propably can't stay ?n
> the mundane world for all that long, but I can't remember any quidelines
> for it.
Not too long, correct.
In HQ terms, as long as the scenario needs.
Other guidelines: if it's summoned "from nothing," then a pretty short time.
If it inhabits a body (perhaps a descendant alynx for Gavrenkin, a statue for
the certamus) then longer. But it will be come a struggle for them.
As for combat,
> From: Peter Metcalfe <metcalph@quicksilver.net.nz>
gives a reference
> Which is treated by the Alien World Penalties that is already
> reflected in their statistics (Anaxial Roster p188 and HeroQuest
> p198).
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Received on Sun 08 Jan 2006 - 16:29:47 EET
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