[Glorantha] Re: Chaos, chaos, everywhere, and not a drop to shed.

From: Simon Hibbs <simon.hibbs>
Date: Fri Apr 21 11:00:06 2006


Lightcastle on the Monomyth:

>Just that most basic, basic, basic level of the monomyth -- There was
>Creation, there were Gods(Powers, what have you) running around, and
>eventually struggling with one another, Chaos slipped in, the World
>Broke and was almost destroyed, the world was saved and Time began --
>is that true?

It is a true and repeatably verifiable myth. People across Glorantha heroquest it all the time, and those heroquests work. How much more true does it need to be?

The most important word in that answer is the word 'myth'. Is the monomyth true history? No, it isn't. It isn't history, so why should it be? To reconcile these two answers you need to understand the nature of mythology. If you're interested, I can recommend a few good books on the subject.

Lightcastle, on cultural containment of chaos:

>See above for my views on this. The very fact that so many cultures have
>different solutions to these things, special "exceptions" that are allowed,
>is what makes me think this moral dimension to causing chaos isn't really
>there. It's something the various cultures have overlaid onto the reality
>that Chaos exists.

If the cultural practices are just 'overlaid' on chaos, then how come they work? Surely in order to be effective these strategies must be taking advantage of fundamental rules of reality, otherwise they would not be reliable, repeatable and effective.

What I was trying to do in the post you're replying to is show that actualy these strategies are not unique. In fact they are based on the same basic insight, and work for the same reasons becase chaos isn't a nebulous, undefinable term in Glorantha.

Simon Hibbs Received on Fri 21 Apr 2006 - 10:11:22 EEST

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