> Rob:
> From what you say I gather that she wants you to come up with a fun
> and interesting power that she can buy into for her character?
> However, I stick with my original suggestion - get her to think of it,
> in consultation with you of course. Could it be she is worried that
> you might not like her ideas, as she see's you as passionate about
> Glorantha and she wants to have a power you are happy with? Its up to
> you, but I would not choose the power for the player, I would work
> with them to find one. Or leave it blank to start with, lets face it
> its to be discovered in play anyway!! :^D
Yeah. The problem (for me) is that the player wants (quite understandably) some input and ideas from me, with which she can work with. For some reason nothing really good has come up yet (in my head). I'll have to re-read some Yinkin and Thunder Brother myths and material, and see what comes up.
It's not that Suvi (the player) would be worried about my approval as such. She's a bit of a perfectionist herself, and want's a strong a clear concept to really get into the play. A large inspiration for the character is the anime Mononoke Hime, which has pretty epic characters accross the board. The wolf girl in the movie is a good inspiration (for the power level, and somewhat for the ferocity).
-Adept Received on Thu 22 Jun 2006 - 12:56:22 EEST
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