I went back through the preliminary writeup of the Aeolian Church on the glorantha.com site. Some quasi-obvious conclusions and my speculation follows. I appreciate any comments.
Conclusions
Aeol founded the Church in the Dawn Age, not in mythic times: "[Aeol] became one of those most rare persons of the Dawn Age: an Out Traveler, who went to distant realms upon a Waertagi ship."
Aeol brought the Church first to Western people (with a capital city Aladis) that was distant from his homeland: "A lost colony of their countrymen trapped on a distant island. They worshipped the One God but spoke a strange tongue."
Aeol introduced Malkion to Aladis before founding the Church: "He set up a church and taught them the ways of Malkion, as God was called when he was Man."
On behalf of Aladis, Aeol defeated an enemy storm god in a contest: A tribe of barbarians ... made another effort to destroy the good peoples. They summoned Raging Thunder to cast snarling lightning upon their foes....[Aeol and the god] confronted each other. They turned the world around and each set their uttermost Truth against each other. Naturally the Truth of the One God prevailed, and the terrible storm became just a person."
This victory enabled Aeol and the people to venerate gods: "Aeol replaced all blood sacrifices with offerings of bread shaped like animals. Aeol summoned the revealed men to come to the altar and they did, and they accepted the sacrifice, and they agreed to be Great Allies of the Church and grant feats to their followers who made the sacrifices."
Speculation
The people of Aladis were descended from the Dawn community of Jon Barat (God Forgot). The barbarians attacking them were Orlanthi from what is now Esvular. Aeol ritually defeated Orlanth for that people, enabling Orlanth veneration and (perhaps) preventing normal sacrifice. Those that took up veneration merged with the people of Aladis to become the ancestors of Esvulari Aeolings.
References
http://www.glorantha.com/hw/cultlong_aeolus.html
http://www.glorantha.com/support/dawnPopulation.html
glorantha-request_at_rpglist.org wrote: Send Glorantha mailing list submissions to glorantha_at_rpglist.org
To subscribe or unsubscribe via the World Wide Web, visit http://www.rpglist.org/mailman/listinfo/glorantha or, via email, send a message with subject or body 'help' to glorantha-request_at_rpglist.org
You can reach the person managing the list at glorantha-owner_at_rpglist.org
When replying, please edit your Subject line so it is more specific than "Re: Contents of Glorantha digest..."
RULES OF THE ROAD
Today's Topics:
Message: 1
Date: Thu, 27 Jul 2006 23:17:39 -0700 (PDT)
From: Tony Davis
Subject: [Glorantha] heroquests and reality
To: glorantha_at_rpglist.org
Message-ID: <20060728061739.44240.qmail@web51012.mail.yahoo.com>
Content-Type: text/plain; charset=iso-8859-1
You keep saying that, and I just still don't get it. The rest of what we hear about Glorantha seems to say that rituals and mythologies shape the reality of Glorantha and if you can get into the myth and change it, you change reality. It's what experimental heroquesters do. It's what the Lunars are doing. It's what the God Learners were doing. It's what everyone who is anyone of any consequence in Glorantha is doing.
The Gloranthan cultures are the clay that heros play with to make things happen. In the reality of the game, 'history' and 'culture' are just so much dross for the giants of the world to toss into the fire as they fight each other.
Sucks to be a normal person, yes, but that's what it seems like to me.
t.
>
> This way of thinking about heroquesting is far too
> artificial for gloranthans
> to even consider. You don't heroquest to make black
> white, make Sauron
> an unperson, or to enact spelling reform.. You
> heroquest for things that
> make sense within your own mythology.
Message: 2
Date: Fri, 28 Jul 2006 08:31:42 +0100
From: Richard Crawley
Subject: [Glorantha] Knotty Morokanth
To: glorantha_at_rpglist.org
Message-ID:
Content-Type: text/plain;charset=US-ASCII;delsp=yes;format=flowed
I'm building up a Praxian Hordes of the Things army that's fairly well endowed with Morokanth and I thought I'd convert one of the Tabletop Minis figures to show a Moro holding some Praxian knot writing. Then it occured to me; how do thumbless people tie knots? Any thoughts? Do Morokanth use awakened herdman familiars to do their writing for them?
Apologies if this is already covered in one of the sources I already have but all my Gloranthan material is packed away for a house move.
Richard
Richard Crawley
http://www.richstella.pwp.blueyonder.co.uk/
Visit http://www.rpglist.org/mailman/listinfo/glorantha to unsubscribe, make other changes, or view the archives. Glorantha was created by Greg Stafford and is owned by Issaries, Inc. Issaries, Inc. can be found on the web at glorantha.com. The use of any trademark within this e-mail should not be construed as a challenge to the status of that mark. The Glorantha Digest is fan published strictly under the terms of Fair Dealing. The Glorantha Digest has no relationship with Issaries, Inc. except that Issaries employees are as welcome to post here as anyone. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval.
End of Glorantha Digest, Vol 12, Issue 332
This archive was generated by hypermail 2.2.0 : Wed 18 Jul 2007 - 23:38:06 EEST