> I'm working on a practice quest for a CA PC in my
> game, based on the
> realization that a CA practice quest may be a good
> way to deal with an
> unhealable wound that has left a comrade near death.
Jane Williams:
>Sounds good in principle, but one problem I can see is
>that the LBQ is not about curing an unhealable wound,
>it's about bringing someone back from being dead.
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