[Glorantha] Re: Enchanted Iron

From: Jane Williams <janewilliams20>
Date: Thu Jul 5 23:00:24 2007

> Jane:
>
> > And in HQ, suddenly Iron
> > can't be enchanted anymore, and overnight, your
> > precious sword that you spent game-years working
> > towards is wrecking your magic and you have to
> leave it?

> I think we've been through this before,

Yes, we have. It's just that the results never got acknowledged or used. So I was going to do so for Rory's ezine.

> but, so far as I can tell, HQ
> says no such thing. It doesn't specifically say that
> you *can* enchant
> iron, but it doesn't specifically say that you
> can't, either

Well, no.... nor does it specifically say that you can't have a private jet in Boldhome, either...

> Since the old sources said that
> enchanted iron didn't dampen magic, I assume it
> still doesn't.

This is my conclusion, but that's a rather important ommision!

> Granted,
> you wouldn't know that from reading the book, but
> that doesn't make it a change - just an omission.

But having it missing alters things from "most people who use iron do not have their magic affected by it" to "all people who use iron DO have their magic affected by it".

> Hmm... I should probably discuss this in MotW 3, if
> I ever get around to
> writing it. The Loskalmi magicians are famous for
> wearing lots of iron, after all...

We were just talking about the benefits of collabaration and cooperation. Want to take this off-list and make it a joint article? I know next to nuffin about the West, I was going to be looking at the tactical advantages and disadvantages of enchanting from an Orlanthi VP, and concluding that in fact some iron equipment may be quite deliberately left unenchanted, and all the story-line possibilities you can get from it.

Anyone else want in?



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