Loskalm Uber Alles

From: Nick Brooke (100270.337@compuserve.com)
Date: Thu 22 Jun 1995 - 10:34:59 EEST

Soren writes:

> I wasn't too thrilled with the New, Improved Loskalm though...

Nor am I, and I wrote most of it. Just to make it clear, I do *not* think the Kingdom of Loskalm described in Tales #13 would be a wonderful place to live. But I do think it's a practical description of how Glorantha's most implausible "Lawful Good Kingdom" might actually work, and far more fun to play in than a po-faced conversion where you *don't realise* that you're in a land full of pig-headed extremist idealist loonies who think they're the best thing since sliced bread. (But maybe I enjoyed Norman Spinrad's "The Iron Dream" too much...).

If you want to throw away the "local colour" and replace it with something else of your own, the sect write-up will still contain workable mechanics and non-controversial theology for Hrestoli Idealism. In fact, of course, you're already *adding* to my chrome through your caricatures -- which is what chrome is all about: a source of resonant, extrapolatable detail!

Why not discuss it with your players, and see what happens? If they come up with any flaws (other than "But I don't want to come from a land of Happy Nazis!"), post them here and we'll all have a good laugh at them.

Anyway, I'm glad you liked the issue! There should be less of a wait before Tales #14, the Praxian Special...

BTW, well guessed re: the cover. It's a painting of Queen Xemela with whatever you think she sacrificed herself to: the Black Plague, the King of Night, or anything else that comes to mind. Possibly a ritual/heroquest reenactment rather than the original event, but the lines are blurred.

Hail Hrestol!


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