[Glorantha]re: the map (as if we discuss anything else) (Douglas Seay)

From: David Dunham <david_at_a-sharp.com>
Date: Fri, 30 Jan 2004 18:17:42 -0800


>I can handle a tula that snakes here and there, but you should be able
>to walk from any point in the tula to any other point in the tula
>without stepping out of it....
>That said, I'm starting to like Jeff's idea that tribes can, and often
>do, have clans that don't touch the others. It seems more organic,
>which is how I see Orlanthi tribes.

Both are true in King of Dragon Pass -- I think it was partly for technical reasons, but I felt that it gave the right result. Over time, tribes probably become contiguous, since it's more convenient.

(Clans may need to be contiguous so that the wyter can watch over their complete area. Tribes don't have the same sort of guardian.)


David Dunham
Glorantha/HQ/RQ page: http://www.pensee.com/dunham/glorantha.html
Imagination is more important than knowledge. -- Albert Einstein


To unsubscribe from the Glorantha Digest, send an "unsubscribe"
command to glorantha-request_at_rpglist.org, or visit 
http://www.rpglist.org/mailman/listinfo/glorantha. Glorantha is a
Trademark of Issaries Inc. With the exception of previously
copyrighted material, unless specified otherwise all text in this
digest is copyright by the author or authors, with rights granted to
copy for personal use, to excerpt in reviews and replies, and to
archive unchanged for electronic retrieval.
Official WWW at http://www.glorantha.com
Archives at http://www.kondalski.org/brian/Glorantha

End of Glorantha Digest
Received on Sat 31 Jan 2004 - 06:56:21 EET

This archive was generated by hypermail 2.2.0 : Sun 04 Feb 2007 - 19:57:43 EET