"Humakt, God of Suicide"or"My Humakt is Tougher than Yours"

From: rstaats@mail2.lmi.org
Date: Fri 01 Sep 1995 - 17:20:55 EEST


     :-)
     
     Greetings!
     
          The discussion has really taken off!
     
          Several quick thoughts . . . {author quickly dons his flame
     retarding undergarments -- ah, that's better.} ;-) Let me start off
     by saying, as a GM, I'm a big Humakt fan. Many players have played
     Humakti characters over the years in the Campaign, and they have
     played some truly *heroic* PCs. I'm also a big fan of the RQ
     players/GMs/designers out there and have universally enjoyed getting
     to meet and interact with the whole community. So, what follows is
     amongst friends. :-) In general, I take Keith's and David's
     positions.
     
          The two principle concerns in a DI are the relationship of the
     worshipper to the god *and* the god's perspective of the situation.
     I've always considered Humakt to be more long sighted than his
     brethren Zorak Zoran and Storm Bull. I also work from the assumption
     that folks in Glorantha work pretty much the same as folks in the real
     world unless noted otherwise.
     
          Let us assume the individual making the request is a Death Lord
     in good standing. He or she has fought many battles, destroyed many
     undead and welcomed many into the bosom of Humakt. Now, the Death
     Lord set out to fight a group of Broo, but when the Death Lord
     advances into the valley, he discovers it is a trap. The Death Lord
     spies a group of Broo ahead. He cautiously walks forward; it will be
     a hard battle, but he believes with the help of Humakt, he can
     prevail. As the Death Lord navigates a narrow gully, several tons of
     feces and rotten animal carcasses begin raining down on him. The
     Broos begin hooting and hollering at him. Although he does not *fear*
     death, the Death Lord sees no honor or benefit to Humakt in being
     buried in a pile of filth and suffocating. Our hero requests Humakt
     to send him outside the valley so that he might gather forces and
     destroy this place.
     
          The Humakt who does not allow for tactical retreat via a DI in
     the face of *overwhelming* odds and certain destruction will promote
     more cowardice than the Humakt who allows for such provisions. Either
     than, or Humakt is more properly the God of Suicide and Depression
     than Truth and Honorable Death. ;-) If Humakt sees no difference
     between the two then all his worshippers should just go commit
     suicide. It takes some real courage and an acceptance of death to
     plunge a short sword into your abdomen and rip out one's own entrails.
     Since this practice is apparently *not* widespread, let's assume that
     Humakt makes some distinctions about how death occurs.
     
          If the worshippers knew that their god would never spare them
     from a tactical error (assume the God of Truth does not mislead his
     worshippers about this!), it would make for a *very* conservative cult
     (compared to what it *might* be) indeed! I can imagine the
     conversation around the pickle barrel . . .
     
          Initiate: Death Lord, we should go attack that festering hell
     hole of broo up the road! Their raping our children and cattle!
     
          Death Lord: Well . . . Billy, we're not sure how many broo are
     up there. We lost twenty-seven Humakti up there last year. Let's
     wait a spell; maybe they'll just go away. Me, I'm enjoying myself.
     
          (No, he wouldn't have ended up as a Death Lord in any campaign I
     ran, but it illustrates the point.)
     
          The alternative is a *clever* Humakt, the god, who wishes to
     promote Honorable Death and Heroism. This god would not only consider
     the many who the Death Lord might kill if spared, but this Humakt
     would also *want* to spare Death Lords now and again *just* to make
     them take more chances! (Forget the d10 thing for a second --- I'm
     all for having GMs make some tough choices --- asking for a DI does
     *not* assure the god will grant it, even for a Runelord, and by
     deciding that Humakt will *never* allow retreat in the face of the
     enemy, you are also making a hard choice, just a less flexible one.
     --- Nothing wrong with this mind you, just not my vision of Humakt.)
     
          We should not assume the Death Lord who knows Humakt might
     deliver him is any less heroic than the Death Lord serving the god of
     suicide. The Death Lord who serves the smarter Humakt could make the
     same appeal for a deliverance DI to Humakt and be *willing* to accept
     death if Humakt so wills it (i.e. refuses his request).
     
          Even Storm Bull allows his worshippers to avoid overwhelming
     nests of Chaos, would not the more tactically sophisticated Humakt not
     be more so inclined?
     
          Apologies in advance to all who might take offense. Honestly
     none intended.
     
          Et philos,
     
          Rich Staats
     
     
     
          
     
          

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