glorantha & dwarven heresy

From:
Date: Wed 13 Sep 1995 - 21:18:00 EEST


  Hi--
  
  - Robert McArthur comments:
> But I think there is still a feeling that Greg is IT - and that
  anything Gloranthan must pass him.
  
  To be official, it does. To be presented unofficially, as in Tales,
  Codex, my New Lolon Gospel, here on Glorantha Digest, or in your own
  campaign, it does not.
  
> Of course, he may still own the copyright on Glorantha.
  
  He does.
  
> if he wants to make it open, let him divest himself of this
  
  Given that it is his own personal creation, I seriously doubt he would
  ever do so.
  
  - Erik Sieurin on dwarfs:
> Tin dwarves are capable of growing "bionic" replacements for lost
  limbs and organs
  
  "growing"? "Bionic"?--clearly a Vegetarian heresy taking root here which
  must be quickly extinguished. ;-) Tin dwarfs, as with any other dwarfs,
  would "make" their limb replacements just as they make the Jolanti and
  nilmergs. Though undoubtedly requiring appropriate dwarf "magic" these
  would be fully functioning and would not require such inferior human
  magic as Animate Tin or Iron, etc.
  
  Properly made Limbs require a core metal (possibly created by the Brass
  Dwarfs), a tin sheath, copper tubing to conduct sensation, a system of
  small pulleys and gears to allow motion, and a quicksilver plate for
  adherence to the actual dwarf arm and to transform signals passing into
  the arm into those recognized by the mechanical setup. Once assembled,
  the tin dwarf would utilize an appropriate technique to seal the Limb to
  the afflicted dwarf. Such Limbs might look like the original or they
  might reflect a specific change to amplify the afflicted dwarfs skills
  (an Iron Dwarf might have a "shield" arm which reflects human magic back
  at its caster; a Rock Dwarf might have a hammer fist; etc).

  
> Loren:
> I am diametrically opposed to the position of those who state that
  Glorantha should NOT be Earthlike.
  
  I second this comment, though I would not let such a statement interfere
  with your own campaign. Having gone through the exercise of
  universe/world creation without assuming that earth physics applies, I
  can assure you that it is virtually impossible to generate something
  non-Earthlike that is not riddled with inconsistencies no matter how
  much you try. I prefer to leave such attempts in Glorantha as
  curiosities created by Lhankor Mhy scholars and Wizard philosophers.
  
  

> Glorantha as Shamanic Journey
  
  I certainly have found the experience to be at least a Heroquest within
  my own life.
  
  Harald

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