Omens & Oracles

From: MSmylie@aol.com
Date: Wed 24 Jan 1996 - 21:28:45 EET


Hello all, delurking for a moment with a couple of comments on Martin Crim's
(nicely done) piece on Omens & Oracles in Glorantha.

First off, on a personal note I would suggest a greater distinction between
(minor) divination and true (prophetic) oracles; while I realize that Arachne
Solara has been almost universally described as "cult-less", it has often
struck me that an "oracle cult" could be constructed around her/it (with
little material or spell benefit aside from the potentially inherited power
of being able to "cast" oracles) and tied to certain specific (quasi-neutral)
sites or individuals along the lines of the oracles at Delphi. In addition,
the RQIV rules I've seen had seemed to open up the interesting possibility of
adding a shamanic sub-ability along the lines of manteia, an inherited/grown
power of prophecy, thus allowing for a distinction between simple diviners
and true mantis/prophets. I'm afraid I have little argument to support this
direction except for a personal interest in Greek myth/cult practice and, I
suppose, MGF.

On a second note, to Martin's list of "Omens" (no. 1 on the list of
divination variations), I would emphasize the appearance of aggressive or
hostile enemies, in particular non-human or non-sentient monsters. If the
appearance of rampaging critters is interpreted as an omen or sign, then this
allows for adventurers to add a quasi-detective aspect to their actions
against hostile marauders, having to not only avert the immediate danger to
their communities but also investigate and discover the causes of such a
"bad" omen to prevent either a repetition of the omen or some other looming
disaster. Their success, or lack of it, against the "omen" can then itself
be read as an omen, thus further emphasizing their role in a community as
their every action is scrutinized and interpreted for sign of good or ill in
the present and future. The notion of rooting out the sin to avert the bad
omens may strike some as a bit Christian, I suppose, though I prefer to think
of it as a kind of microcosm/mesocosm/macrocosm kind of thing (sort of
reminds me of the first scenario in SotB, Gautama's Village was it?).

Lastly, I was curious to find out if Martin or others had considered the idea
of a simple chart for generating omen effects (you know, stuff like "You see
two crows flying backwards, it's a bad omen, you get -5% on your to-hits for
the rest of the day", that kind of thing)?

Relurking,
Mark

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