From: Kevin Matheny (kevinm@conceptgroup.com)
Date: Fri 06 Sep 1996 - 17:10:03 EEST
PC cult choices
>Keith Suderman
=================
>I suspect that Uroxi and Humakti are
>somewhat overrepresented among my PC's...
They probably are -- a natural consequence of the adventuring lifestyle. IMO,
most human inhabitants of Dragon Pass are not members of the Storm Bull or
Humakt cults. I'd guess at perhaps 10%, and I think that's high. Players, on the
other hand, will be about 75% warlike -- mostly Urox and Humakti. (Numbers based
on personal experience. Your mileage may vary.)
This is not necessarily a problem. Given that many campaigns have the
"PCs-as-outcast-adventurers" feeling, it's quite appropriate.
It does, however, produce a problem when trying to introduce new players to
RQ/Glorantha. Since Uroxi and Humakti are outsiders, it's harder to give the
players a feeling for what daily life is like. At times, it runs close to the
cardboard AD&D feeling -- me fighter, you cleric, them orc.
My personal preference is to start characters out as lay members, and have
initiation represent a significant experience in their lives. I want the Humakti
player to roleplay out attending his own funeral. I want the Uroxi to roleplay
out the strange and brutal hazing that the other initiates administer (think
fraternity).
Any comments?
Kevin Matheny
Interactive Producer
Concept Group Inc.
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Emcee: "Can you... destroy the Earth?"
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