Spirit Plane

From: David Cake (davidc@cs.uwa.edu.au)
Date: Wed 09 Oct 1996 - 06:41:37 EEST

>I myself plan to develop my own rules for the Spirit Plane and Spirit Combat,
>based on White Wolfs Umbra in the Werewolf-RPG.
>One Idea is that an attacking spirit must make itself visible to the target.
>Then there are 3 states of visibility:

        I'm not going to discuss this in detail here, because it is clearly
a rules issue, but suffice to say that the situation according to the
current rules is very very similar to what Chris Luehr describes, though
expressed a little clumsier. Fuller discussion on the rules list.



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