From: Timothy Byrd (tbyrd@microsim.com)
Date: Thu 12 Dec 1996 - 05:15:52 EET
This is sorta-kinda related...
One thing I have been thinking about for a while is how chaos-centric
Glorantha seems to have become over the years. I started playing RQ I
(with the tan and red cover, remember) way back when and most of the
focus was on characters and the exotic-ness of the world. Even WBRM
and NG only have passing bits of chaos, like the broo and crimson bat
units. Now, we see discussions of the mating strategies of the
vadeli, and more supplements are dedicated to Chaos than to
Compromise. What's happened? Has everyone ODed on Lovecraft or
something?
> Officially, STARRY WISDOM is the journal of the newly forming Cult
> of Chaos (yeah, I remember that CULTS OF TERROR said you should
> never play any of the Chaotic cultists, but no one ever pays
> attention to warning stickers, right?).
Now there's a quote to warm the heart of the mass media... What if
some investigative reporter searched through the Glorantha Digest
archives looking for juice? Yikes!
If I wanted that much chaos, I'd be playing CoC not RQ!
*whew*
There. I've said it. It may not mean anything to anyone else on the
For my game, I don't want to "get into the head" of a disgusting
list, but it's been bugging me for a while.
chaotic thing, nor do I want my players to. I rate that about as
highly as I would rate having a neighbor who can think just like
Hannibal Lecter.
I see roleplaying games as both a form of entertainment and a way to
get people to start thinking about things. (I guess I would fall in
the player-transformation camp of hero-questing.) I think it's a Bad
Idea in general to have people identifying with broo - I've met enough
people who might as well be ogres, and it's made me wish for a sixteen
ton block of truestone. People learn the think the way they practice
thinking, and I don't want to encourage chaos any more than the mass
media already does. (You may not agree with that last statement, but
I've seen it's equivalent in both Christian writings and those of the
Dalai Lama, and anything that they can agree on bears some
consideration.)
***
OK, now that I'm done venting, I have a question for everyone. In
your game, if the players were going to clean up Dorastor, how could
they go about it?
Later,
- -- Tim
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