From: David Hall (100116.2616@compuserve.com)
Date: Sun 05 Jan 1997 - 19:11:23 EET
Divine Magic:
Jane Williams asks for a rules clarification. Well, I don't know for sure,
but I reckon the 10 points become reusable. Of course, I use David Cheng's
excellent Runepower rules from issue 12 of that wonderful zine Tales of the
Reaching Moon.
Issaries Staffs:
I always thought that the staff was the cult weapon of Issaries - though it
is not a martial cult and so it might better referred to as their preferred
weapon. Back in RQ2 all cults seemed to have a martial rune lord side to
them, which didn't make much sense.
In Gods of Glorantha it says that Issaries allied spirits can be bound into
staff, mule or shop.
I see no reason to get hung up about it not being in the cult write up -
Londra of Londros, etc:
Stephen Martin replies to my theory (in #44) with:
Aww... do I really have to choose one of the Severed Clans? Sounds a bit
Surely I'm allowed a tiny little itzy bitzy change from the published
Who is to say that the Bayberry were not left off the lists by mistake or
Lets have some flexibility here!
All Hail the Dying Moon!
David Hall
weapons just ain't so important to the cult.
>Then you have to choose one of the Severed Clans listed in
>King of Sartar for her to be of.
dogmatic to me. Are you suggesting that I must conform to the 100% accuracy
of what is in King of Sartar? I think not. KoS is crammed full of
inaccuracies and inconsistencies. It is written by Gloranthan scholars from
incomplete documents, oral records, and their own prejudiced standpoint.
dogma?
design - having been wrongly or rightly attributed to the Lismelder tribe?
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