From: Michael Cule (mikec@room3b.demon.co.uk)
Date: Mon 23 Jun 1997 - 16:08:13 EEST
We were talking about Will:
>> Hmm, a mechanical note to myself: you can burn temporary Will to get another
>> chance at a trait roll in the God Plane.
>
>Did someone say Hero Points? ;-) But what's "temporary Will", exactly?
The idea was that you needed to make a test against Will to do certain
You can temporarily reduce your Will (and thus your Will roll) to gain
things on the God/Hero Plane. To enter and leave it, to pass into the
deeper parts of it, to invoke the power of the Runes you are tied to.
other advantages. Drawing an extra card from the Fate and Luck Deck (my
Gloranthan version of the EVERWAY Fortune Deck) for instance. You would
regain full Will when you left the God-Plane.
PERMANENT Will loss would only occur when you were leaving the God-Plane
and had to sacrifice Will in order to make the changes you had made on
the God-Plane permanent.
Hmmm, another way to do this. (Someone may have proposed this earlier.
You might express the sacrifice that Heroes and HeroQuesters make in
And please note that I'm just playing with alternative mechanics here.
Let's run it up the Block and see if anyone thinks its a Griffin....)
terms of directed traits and 'frozen' traits and passions. Directed
traits would be like some geases ("Never trust trolls", "Never
participate in an ambush") and would be a minor cost. Frozen traits
would mean that a character would have 20/0 in that trait pair and be
unable to express the other trait at all. The 20 trait could increase by
the usual means.
You may think this is giving the character an advantage. But there are
By the way, has anyone proposed a set of revised personality traits for
times when you want to be able to be Cowardly as opposed to Valourous.
And there are definite disadvantages to having a Chaste of 20......
Glorantha? Some of what we have in Pendragon isn't quite right.....
- --
Michael Cule
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