From: David Dunham (dunham@pensee.com)
Date: Wed 25 Jun 1997 - 10:02:16 EEST
Alex Ferguson wrote
> Greg's also compared Sartarites to early Saxons (gah!),
> as much as Celts and Nordics
Well, they all made knotwork designs with biting animals, didn't they?
> I agree with someone else's comment that "Pious"
> needs some work. "As a Pious Orlanthi, I get drunk and beat up the
> wimpy Yelmalio guy. Great, my "Worldly"'s gone down again! <cackle>"
As I interpret it, the Pious Orlanthi attributes his spirits to, well,
True piety would probably be measured by having the Five Virtues of Orlanth
spirits, while the Worldly Malkioni knows that the process of distillation
went on. (Of course, it being Glorantha, distillation probably creates the
environment for the alcohol spirits to flourish.) The point is, Pious is
how you view the world. Deity-based vs Mechanistic. The God Learners,
despite having very high Religion (i.e. Lore) skills, also had a very high
Worldly.
(for which you'll be able to refer to the PenDragon Pass rules, to be
published in Enclosure).
Robert McArthur wondered
> For the rituals described in RQ3 sorcery (ceremony, summon and enchant),
> take up 'free int' to learn?
Any ritual that uses those skills is really a spell. So yes, it takes Free
INT. (Learning the skills doesn't take Free INT).
> Do any rituals (hero or otherwise) count against INT in 'storing'?
Given that no other rituals are described, I haven't a clue.
Peter Engebos wrote
> I keep seeing the abbreviations:
> GRoY and FS
> and I was wondering what the actual titles of the books were and who
> published them (along with the Entekosiad).
My page <http://www.pensee.com/dunham/glorantha/products.html> explains
all. Glorious ReAscent of Yelm, The Fortunate Succession, and the
Entekosiad are all available from Wizard's Attic.
Paul Johnson wondered
> I'm sure that I've seen write up/map of Horn Gate
River of Cradles has all the info I'm aware of. As I recall running it,
> Now assuming that the Sacred Time is not a good time to be out how do
there's a big underground complex, which I portrayed as being seriously
scary.
> the Tribes manage? Would a mini tent city have arisen around Horn Gate
> of those poor unfortunates and tribes seeking shelter? Would some form
> of hard shelter be required?(Harder than a tent).
The tribe of Prax must manage by gathering as clans (there's no true
cohesive Bison Tribe that would all gather). But, why would the pitch their
tents in any one particular place? And why on earth would they trap
themselves inside "hard shelter?"
(I've seen some charming pictures of nomads forced to settle, I think
within what was once the Soviet Union. They erected a yurt inside the house
they were issued, chopping a hole in the house for the smoke to escape.)
Scott Haney wrote
> A comment from (I think) Carl Fink got me to thinking about kilts in
> Sartar (presuming yer Glorantha has 'em). I'd say that the Sartarites
> wear the Real Deal, the great kilt. (I think Dunham's web site had a
> shot of him in such a kilt.) Various fashion-conscious Lunars, however,
> would wear the watered-down dress kilt...until it isn't in fashion,
> of course.
It's my understanding that Sartarite men wear pants, and look much like
land-locked Vikings. In my Glorantha, the Orlanthi of Ralios wear the great
kilt, but I fear there's no such picture on my Web site at present.
David Dunham <mailto:dunham@pensee.com>
Glorantha/RQ page: <http://www.pensee.com/dunham/glorantha.html>
Imagination is more important than knowledge. -- Albert Einstein
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