From: Sérgio Mascarenhas (sermasalmeida@mail.telepac.pt)
Date: Mon 04 Aug 1997 - 13:58:08 EEST
FRIENDS OF HUMAKT
Friends of Humakt can be both male and female.
They don't receive gifts or geas (that implies they can't learn the Sense
Assassin skill).
They can learn a special skill - swashbuckling - and a special spirit spell
- - Long Blade. Both resulted from the games that Ducks played with Humakt.
The skill emerged as the natural way for ducks to fight given their small
size and their high agility. The spell was created by Humakt in order to
make things more even and give ducks a chance of winning when playing duels
with him.
Humakt lesser friends
They can learn Berserk, Shield, Truesword and Sever Spirit one use.
If they use one of those spells in combat where chances of winning are
against them (to be judged by the GM) and win, Humakt may grant them
reusability of the spell.
They are treated as initiates of Humakt if they don't have any friendship
with Eurmal. They can apply for formal initiation if they fulfill the
requirements.
Blade friends (Humakti Best friends)
If a lesser friend was granted by Humakt reusability of three spells he
becomes a Blade Friend.
A Blade Friend can learn Detect Truth, Morale, Oath, Berserk, Shield,
Truesword and Sever Spirit like Sword Lords. He can learn Turn Undead
one-use but the duck must specify the undead he wants to turn and the spell
can only be cast upon that particular undead.
If he fulfills all the requirements for Sword Lordship and he isn't an
Eurmal friend he can apply for that status.
Blade Friends can become Humakt Friends for Death if: in the course of a
shamanic FDF ritual where the spirit of Humakt is summoned the Blade Friend
commits suicide with his favored sword or blade, assisted by other Blade
friends; or if the Blade Friend dies fighting with a blood tainted blade in
hand.
Swashbuckling skill
This is a fighting skill to be used with a rapier or a dagger. The person
will adopt a stance where the blade is in front of the body, and attack is
made, not with a swing of the arm but with a movement of the whole body.
The weapon SR is lowered 1 point when compared to its SR in normal sword
skills.
The damage modifier is increased one level (that means, if the duck has a
damage modifier of -1d4 in normal sword attacks, the modifier will be 0 in
swashbuckling attacks).
The swashbuckler can only attack AND parry if the adversary is also
swashbuckling. If the enemy is using a different fighting skill and the
swashbuckler wants to attack he can only defend by dodging the enemy's
attacks.
Long Blade (spirit spell)
This spell magically elongates the blade of the weapon upon which it was
casted. The blade of a short sword will become as long as the blade of a
broad sword, and so on. The magical blade does the same damage as the
weapon upon which it was casted.
The weapon can be used normally to parry without any changes.
It can be stacked with Bladesharp.
NOTICE TO ROLE PLAYERS
The material in Duck Mini Pack has never been tested. If you think it is
worthy enough to deserve a go, you are on your own. Don't blame me for the
unexpected results.
DUCKS AND UNDEAD
"I was travelling with Hakdolc, a durulz, and one day we found ourselves
discussing the undead. This is what he said:
'I don't understand why you humans call the lifelongers undead. This word
is completely meaningless, doesn't say anything. What is a lifelonger?
Think about it this way. There are people that don't accept that they are
getting and that their youth is past and gone. They keep dressing and
behaving like if they were kids. Yet, Yelm turns only in one direction he
doesn't go back. Most of the time they simply make fools of themselves.
Sometimes they became an annoyance and even dangerous. Lifelongers are just
like that. Their life is past and gone but they act like if it would last
forever. Why should you bother with them if they don't disturb you?'
I replied that I didn't understand how him, a Blade friend could keep his
friendship to Humakt and go along with undead:
'That's the essence of friendship, respecting your differences. I strongly
agree with the great Humakt that either you're alive or you're dead. And
when I die I expect to become a Friend for Death of my blade's master. But
why should I make my duty to ensure that everybody thinks like me? If
someone wrongs himself into believing that he can retain life after death,
why should I bother? That's the matter for jokes, not for strokes.
(After a pause he continued) Now, if someone turns your dead friend into a
lifelonger, why should you be mad with your friend? It's not is fault. All
you can do is to try to help him getting rid of the sickness.' "
Sergio Mascarenhas
------------------------------
End of The Glorantha Digest V5 #93
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