Morocanth

From: Adam_Crossingham@aldgen.ccmail.compuserve.com
Date: Fri 15 Aug 1997 - 11:24:22 EEST


  Jane Williams writes in The Glorantha Digest v 05 # 039 about 'kanth:
  
  <<< have been asked how I feel about playing a morocanth.[snip]
  So far I've read River of Cradles, Elder Secrets and the Bestiary.
  While these give me basic stats, they don't seem to have enough to
  run a morocanth PC, especially a trader, which is what I'm being
  asked for. >>>
  
  Spookily I'm playing a Morokanth Issaries initiate right now.
  
  The best stuff is in 'Borderlands' which is good for working out
  skill class modifiers (especially Manipulation) and several others
  skills that 'kanth get instead of human skills. If your referee
  plays RQ2; go with the RQ2 stats as RQ3 'kanth are weaker and less
  dextrous, but haggle for 'kanth martial arts from the Bestiary. For
  additional unofficial source material, there was a lot of very good
  stuff on the digest between 24 May - 10 Jul. 1996.
  
  I play my morokanth as a very dodgy East End car dealer. Any corpse
  may be a potential 'special cut'; Trolls and Lunars are his biggest
  customers. He's left his tribe with some of his mum's herdmen in
  order to 'see the world' (avoid local entanglements). His worldview
  makes him very supremacist because he is Morokanth and Praxian.
  
  My biggest problem in playing a morokanth has been the other
  player's lack of real distrust. Okay he first met the other PCs
  (mostly Sartarite) when he smuggles them out of Pavis under the
  watch of the Lunar guards as part of his herd. But none of the PCs
  are Praxian, so they should be suspicious as hell as to what the
  'kanth is up to. Instead they take every chance to belittle his
  lack of thumbs!
  
  Adam Crossingham
  
  PS Apologies for being v. late, I always seem to run a month behind
  reading the Digest.

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