Heal Wound vs. Heal

From: Lee R. Insley (maelstrom@usa.net)
Date: Mon 29 Sep 1997 - 15:26:16 EEST


I was curious about Jane Williams comment about Heal 10 and
Heal Wound, so I decided to look at the rules to see if there
was a difference. Here is what I "found":

        1) Although it isn't absolutely clear it the RQ rules,
        (heard that before), it doesn't state that a Heal Wound
        spell needs 2 points/hit point healed for a creature other
        than that of the caster as does the heal spell. This would
        help conserve magic points for the healer if they had to heal
        say a horse. Use Heal Wound instead of Heal!

        2) Depending on how you play it - you can treat the MPs
        put into the Heal Wound as boosting the spell, therefore
        taking 1 MR/MP or you could play it as the spell goes off
        at the healers DEX SR. A Heal 10 would go off 10 rounds
        after the DEX SR. Again the rules are not very clear about
        this concerning Heal Wound. The advantages of being able to
        cast a Heal Wound at your DEX SR instead of 10 rounds later
        can be tremendous.

Lee

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