From: Dr M. D. Lay (michael.lay@ctsu.ox.ac.uk)
Date: Tue 07 Oct 1997 - 15:22:18 EEST
Sergio:
>do we really need power and magic points? IMO be don't. Instead
>of Power we should use Constitution and instead of MP we
>should use Hit Points or Fatigue.
So we would end up with powerful sorcerors that look like Arnold
And as for fatigue, well, it was the first rule out of the window when
Personally I *like* the concept that physically weak characters can be
Essentially I am against anything that concentrates over reliance on
Schwarzenegger (sp?). Frankly I do not like the concept that a
powerful sorceror should have the constitution of an elephant. Nor do
I see that an Orlanthi should cripple himself in order to cast
bladesharp 4 (4 points of damage ex 3-4 is a big chunk).
I started up my recent game. We prefer a "you do something absurd and
the GM penalises you" system.
magically powerful. Or indeed that powerful warriors can be felled by
the wave of a Challanna Arroy priestess' hand. I like the fact that those
who concentrate on the magical arts have to rely on their warrior
comrades and vice versa.
one statistic. I think that the overlap of CON/SIZ/STR could usefully
be addressed, but I do not feel that there should be any overlap
between the physical and magical stats.
Mike Lay
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michael.lay@ctsu.ox.ac.uk
<Help! My computer's disintegrating! The operating system's in 32 bits!>
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