Cybermostali, and some magic

From: Pasanen Panu (
Date: Mon 13 Oct 1997 - 14:03:59 EEST

 Sergio wrote:

> You can say what you want Pasanen, the question remains: why not? Why can't
> priests or sorcerors access a fetch? (After all, they do have spells and
> shamans have spells.) The only answer until now is that they can't do it by

 I can say what I want, even the answer, but the question remains? Because
 the gods do want their priests to worship them, not to petition some
 puny spirits. Priests _know_ that spirits are useful, and so Argan
 Argar gives the priests ability to command shades etc. But it is not
 a priest thing to go into the spirit plane. Nor a sorcerer thing.
 It requires certain perception of the world to be a shaman, and that
 perception is not available sorcerors, and only to those priests, who
 worship spirits (ancestors).

 Jose wrote:

> Some people (me included) think that in established dwarven strongholds
> they have all the technomagical nightmare (including artificial eyes,
> nilmerg autoloaders, microsalamander lighters, electricity, the steam
> engine, etc.).

 Gothic mostali factory: huge hall, filled with all kinds of big
 metal machines, lot of oil, metallic noise and fires everywhere.
 Improper illumination (earthsense helps) and heavy metal music
 (from the smiths' workshop.)

> Don't forget the unreliability factor, the worst
> consequence of the Gods War.

 I think that all unreliability causes, is more staff on maintenance.
 They want to benefit from technology, not to be blown apart.

 The God of Hellfire. You can call me Passo.


This archive was generated by hypermail 2.1.7 : Fri 13 Jun 2003 - 21:28:22 EEST