Re: Refuge

From: Frederic Ferro (ferro@clipper.ens.fr)
Date: Sun 23 Nov 1997 - 16:58:52 EET


Joerg asks why one would want to adapt some ideas from the early
80's Irilian to Glorantha. I didn't say that Irilian would replace
completely Sanctuary as a model for Refuge. Some good ideas include
IMHO the status of apostate Mostali in the city (they are money-lenders
or jewellers because they can not be farmers or fishers). [GW used this
topic again in the Power Behind the Throne, an adventure for Warhammer
where the Dwarves are blamed for all the problems of Middenheim.]

Santuary was a magic-poor city, without any Brithini but with some
very powerful Mages and very present gods.

Tatou #4, Oriflam house magazine, gave (back in the time when it had RQ
material) an unofficial version (by Guillaume Fournier) of
the Heortian Refuge.

The Council (before the Tarshite honest Governor) was elected
randomly but the Brithini manipulated the probabilities to
select the Councillors.
I don't know if this form of "moderate tychocracy"
would be viable but it's an interesting setting.

In this version, Eurmal created the old city (in a myth which can remind
the building of the walls of Troy by Poseidon and Apollo) and one
can suppose that the Maze (the heart of Auld Refuge) is a magic place
of Disorder and Illusion.

Frederic

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