From: Michael Schwartz (mschwartz@mindspring.com)
Date: Tue 11 Aug 1998 - 12:30:39 EEST
___________
To judge Hero Wars solely on the basis of an early draft (and a
Your comments are often laced with criticisms of the design philosophy
That work is still over a year away from its completion. Let's give Hero
BTW, why is it that, opposed as you seem to be to a rules-lite approach
To Mr. Cule:
fragmentary one at that, it would seem) strikes me as surprisingly
narrow-minded for someone with such a long history of contribution to the
Gloranthan milieu. I'm certain you dislike portions of the RuneQuest and
PenDragon Pass systems as well, yet you've managed to live with (or
modify) those. Why the double standard?
rather than the rules themselves. Coupled with your decision to resign
from playtesting, your swipes begin to seem more aimed at Robin than at
providing an objective analysis to those outside the circle of
playtesters. To your credit, you have commented on what you *like* about
Hero Wars to almost the same extent as what you do *not* like. I fail to
understand why you put so much effort into criticizing a work in
progress, however; the rules are continually evolving toward the final,
published work.
Wars a chance to grow. The current draft of the rules, like the revised
drafts of Entekosiad, The Glorious ReAscent of Yelm, and Fortunate
Succession, is the *only* version that genuinely matters. That draft
likely changes on a weekly basis. Commentary on older drafts of Hero Wars
only serves to misinform people about the game, and foster doubts about
Glorantha's future. Should Hero Wars fail, there will be *no* new
material available whatsoever, save for that in the fan publications. My
philosophy regarding Glorantha is this: if you prize, evangelize.
to Glorantha, I find your name listed in the credits for the "Baron
Munchausen" storytelling game? Pot? Kettle? Black? ;)
____________________________
What *you* want is neither interesting or remotely pertinent to
The part of Glorantha you seem to love best, the RuneQuest rules, are a
Typically, feckless whining to such an extent as you have done is
To Messrs. Tickler and Wolfe:
Glorantha. If, in your minds, the milieu is so totally and inextricably
bound up in the RuneQuest game mechanics as to be inseparable, you are
entitled to that opinion. Just don't assume that the majority of this
list's membership shares or even gives the slightest *damn* about that
opinion, especially when you choose to couch your commentary in the worst
kind of futilitarian negativity.
failure by business standards. Anyone who is even remotely up-to-date on
the state of Glorantha and the hobby in general knows this. Lamenting
that 'things would have been different if only <insert name of current
scapegoat> had done <insert uninformed and unrealistic expectation>'
marks you both as either vainglorious sentimentalists or utter morons.
Glorantha's future is in growing its marketplace *beyond* the current
august body of dedicated fans.
something I think of as a phenomenon restricted to Usenet. Please move it
there, if you deign to continue; regardless, take it and yourselves
bloody well off this list... *please*! Feel free to rejoin when you have
some useful comment on *Glorantha*, rather than harping on how everyone
has failed to live up to *your* expectations on how RuneQuest should have
been done.
Michael Schwartz mschwartz@mindspring.com Ann Arbor, MI USA
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"I've always said you can get more with a kind word and a two-by-four
than with a kind word alone." -- Marcus Cole, Babylon 5
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