From: Kmnellist@aol.com
Date: Sat 01 May 1999 - 23:40:36 EEST
<< Danny Bourne:
<<I would say that *game mechanics* distort a proper understanding. Any
representational 'rules' system has to.>> >>
If a game world had been designed around a game system then one could argue
that the game system does not distort the game world and is a simulation of
it. I once (a long time ago) thought that Glorantha had been designed around
RQ (how wrong I was)
Keith N
------------------------------
This archive was generated by hypermail 2.1.7 : Fri 13 Jun 2003 - 20:05:13 EEST