"Spirit" magic in HW...

From: bjm10@cornell.edu
Date: Mon 20 Mar 2000 - 18:37:36 EET


I thot that common folk magic would just fall into the same set of
"magick-ish" feats/abilities/whatnots as the rest of HW, just with fewer
wuuble-yews next to the numbers...

Isn't that what "scalability" comes down to?

It's the most elegant solution I could come up with from looking at the
truncated rules.

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