I'm new at this so please forgive. I've played RuneQuest 1st ed.
since about 1980-81 when I could not form up a Basic D&D group,
but found a RQ gamemaster willing to run me solo. It was some of the
best roleplaying of my life. I still compare everything against
the adventures of Hans Jurgen-Light of Yelmolio. I was sad when
Avanlon Hill took over and now I have not played in 5-8 years
I come back to the same Glorantha, but with Hero Wars. I
looked at the PDF rules files and they seem confusing to
me. Like there is no damage per say or no definite you
suceeded /you failed like in the old days with the percentile
system. I hated when they came out with Magic because it
took away the thought of RPG and made everything into a
generic card with numbers and abilities. Maybe it is
just me. Maybe I'm the Stegasaurous lumbering along
wondering why the RPG world has changed so much. maybe it
is where I live now. most of my roleplaying years where
spent is Colorado Springs, CO. or Victorville , CA. near
convention central--L.A. . Now I live in Amish country
where they still have outhouses and horse&buggies near
Gettysburg. I would try The CD-Rom game DragonPass, but
living on Social Security Disability limits what you can do
and spending extra money on a game is not in my future.
Hopefully I can remember ym adventures in Apple Lane,
Snakepipe hollow, Prax, Pavis, and Sartar and help some people
with questions, or maybe someone can help me come out of the
Triassic period and see the new world of RPG's.
Thanks to all how care to share.
Hans Jurgen-LightMaster of Yelmolio, Defender of Freedom Received on Sun 03 Jun 2001 - 17:32:11 EEST
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