-Tom Zunder wrote:
> I do think that HW has too many rules for a freeform storytelling
> vehicle and not enough for a simulationist roleplaying game.
> I just don't like APs and extended contests. But I'll ref HW later
> this year and we'll see
Suck it and see - as they say.
discussion is best left to the hero wars rules group but it works as
long as you keep the story up front and base the APs on the sated
actions rather than the other way around.
___
Jamie
Received on Wed 01 Aug 2001 - 11:08:58 EEST
This archive was generated by hypermail 2.2.0 : Fri 04 Jan 2008 - 16:49:28 EET