Re: [hw-rules] Digest Number 150

From: Michael Cule <mikec_at__sQfRkK2NXNRvDuOJ5yiq8_ps7LUsM1HZL944A9diUw-LnS5Tru4g_D25PEUlWUa6ygnfXbYi>
Date: Mon, 3 Jul 2000 15:49:04 +0100

In message <CLNS93427A69_at_59OySNeo86n7kNXirRE0HYIAFe4DGrAl_mmBQEKN5fB7EYhNu1YW05APH_ZQKJ05iawGgx4x0BIWmzzAnQJKfas.yahoo.invalid>, david.boatright_at_uiVo8-yqVpp-0QIUWwFiRTb0WekqLV-o7FMcvbBMNCIr6uN22CE3DNVHsg6n.yahoo.invalid writes
>>Another worry: enhancements are all + to hit (augmentation) or +
>>to damage (edge); the other part of the trinity in RQ was + to
>>armour points, but that's gone. Imagine duelling Rune Lords with
>>.Truesword, Bladesharp 6, Strength, Coordination... but no Shield
>>or Protection spells! Big edges are going to get scary.

And what pray tell does Woad do?

-- 
Michael Cule

           
Received on Mon 03 Jul 2000 - 08:05:32 EEST

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