RE: [hw-rules] Clarifying Theistic Magic

From: Graham, Andrew <agraham_at_OkUN_foA7rM1RzRCDfHcaHGPr7qmA5pFghOtGwLaBP9P7VFJvmrlMRud5RrPpPzNGeb-xH7>
Date: Thu, 7 Sep 2000 09:07:54 +0100


> You normally use a feat to augment your skill. The difference
> is in the
> description, and sometimes in the defence - I might allow
> "fearless" to
> defend against "face of death", but not against "mighty
> blow". Also, play
> around with different augmentations. An augmentation can give
> AP, give a
> bonus to ability ratings, or give an edge. AP represents
> staying power and
> advantage,
>From reading the rules I had missed that Theistic magic could be used to
generate AP. I thought only sprit magic could do this. Theistic magic being limited to lending to others. Have I missed this or is it a change ?

-             Received on Thu 07 Sep 2000 - 01:45:23 EEST

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