[HeroWarsProgram] Re: Fetch abilities

From: Wulf Corbett <wulfc_at_2wPC7KfJxf-qom2cn9zVp6MNEnoYxel5TVrv2CXeNWHg1l8-kLv-6FOsFUtlFjNfknQYnniuz>
Date: Thu, 18 Jan 2001 12:18:18 -0000


Anyone care to answer this? I won't, since I created the original doubt...

>Do you mean that
> the rules give the fetch a single Might rating, equal to the shamans
> best ability, and all of the other abilities of the fetch share that
> rating?
>
> My reading of the short section at the top of page 208 indicates
that
> the fetch's might is usable by the shaman in specific circumstances
> (spirit world travel when crossing the barrier to/from the spirit
> world and blocking spirit combat) and that the fetch might have
other
> abilities, depending on what it is. It leaves the question of how
> those other abilities might be treated completely undefined, which
to
> me, indicates that they should be treated as separately rated
> abilities. But I am willing to be convinced otherwise...
            Received on Thu 18 Jan 2001 - 04:18:48 EET

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