>> > IMO the fetch has its abilities whose ratings depend on its
>> might, but
>> > are not necessarily equal to it. Like normal spirits, IIRC...
>>
>> Well, the great majority of spirits & discorporate otherworld
>> entities have abilities either fixed, or equal to their Might.
>A quick perusal of Anaixal's record shows that this is not the case.
OK, I'll drop that argument, I was exaggerating - the Nature and
Disease Spirits must have been dominating my memory :)
HOWEVER... the one and only Shaman so far detailed in HW, that being
Jammak, Shaman of Ostin, of the Servants of the Cleansing, in the
sample characters, has a Fetch noted as 'Secret Murder, Might 18W
(Induce Slumber, Noiseless Tread, Sense Sleeper)'. That, to me, is
three abilities at one TN, the Fetch's Might. Of course, this is only
one example, of one type of Fetch, and the sample characters have a
good many mistakes. But so far it's the ONLY example, and there are no
other guidelines I can find anywhere. If the Kolatings get Wind
Spirits for Fetches, how many cubic meters?
Wulf Received on Thu 18 Jan 2001 - 11:55:43 EET
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