RE: [hw-rules] Re: Modelling EC consequences

From: Graham, Andrew <agraham_at_IrlfHbJenDGsosgpXgNKq3QmGKmSfPE-AxU5sDYW22yzx9AW4wJriCt6OvrIWNpDmVM1Lpy>
Date: Tue, 21 May 2002 16:13:08 +0100

> The negative AP part I don't mind: clearly he ran out of arrows,
> broke a bow string or something.

> I'm not really comfortable with him being injured if his enemies
> never reached him, and in fact were driven off
A bow string breaking is a nuisance but a BOW braking can be a definite hazard to your health.
Not to mention the possibility of over drawing bow so that the arrow point gets stuck behind the bow and when shot the arrow ends up going backwards ! [Nasty I have seen it done]  

That's why we always give novices to archery arrows that are at least 3" to long for them.  

These though are just examples I know from real life but its up to you at the end of the day to decide what the long term consequences to him are. And there is no reason why the consequences have to be physical damage in this case.

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[Non-text portions of this message have been removed]             Received on Tue 21 May 2002 - 08:13:15 EEST

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