Re: Special items vs skills

From: David Dunham <david_at_gOU8XjEyUjYclckLIRbZ_49W6r-Y-qKXzBAZGbjGUAME7ngqnyJeXdyPZ5ohcbnBlg5CCyP-O>
Date: Wed, 28 Apr 2004 17:45:48 -0700


>The example characters ... show items with ratings e.g brookiller
>spear 17. The character might also have a skill speak fighting 17.

>Are items like this just used to augment other skills

No, they can be used like any ability.

>In the case of fighting a broo would the character use spear
>fighting 17 augmented by brookiller spear 17?

Or Broo-killer Spear, augmented by Spear Fighting.

>If the two are increased
>separately the player would tend to just increase the spear fighting
>skill as this would be more generally useful, but could be applied to

>the broo equally.

True. sounds like the player should have made a more general item (like Chaos-killing spear). Of course, one could allow Broo-killer Spear to be used with an improvisational penalty against other Chaos monsters. Or discover that it has other broo-related abilities (like Detect Broo or Fight Broo Disease).


David Dunham
Glorantha/HQ/RQ page:
Imagination is more important than knowledge. -- Albert Einstein

Received on Wed 28 Apr 2004 - 18:28:26 EEST

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