From: Bob Kusumoto (kus3@tank.uchicago.edu)
Date: Tue 10 Jan 1989 - 09:56:33 EET
} Subject: overcoming MP's of friendly targets
}
} From: dgc@cs.purdue.edu
}
} I was wondering how others have handled casting spells (upon willing
} recipients) which require that magic points must be overcome to
} succeed. For instance, say Bill the sorcerer knows "shapechange human
} to eagle" and wants to cast it on his friend Joe who wants to get to
} the next town in a hurry. This requires that the intensity of the
} shapechange be greater than Joe's MP's, PLUS, Bill has to overcome
} Joe's MP's. So do you allow Bill to cast it with an intensity of one and
} ignore overcoming Joe's magic points since Joe is a willing recipient?
} If not, then the most efficient solution (for the sorcerer) is to have
} Joe spend all but one of his magic points on useless spells, so it will
} be very easy for Bill to overcome his magic points. But if this *is*
} the case, then how can Bill ever cast the shapechange on himself??? He
} has to use an intensity greater than the magic points he has!
As far as I've always understood this problem is that if the recipient is willing to receive the spell (whether through trust or trickery), he overcomes no matter what. This is kinda tricky when you have semi-conscious people in battle who don't know that their friend or some stranger is trying to cast a healing spell, but at least that's the way I've come to play it.
Bob
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