From:
Date: Wed 12 Apr 1989 - 09:56:33 EEST
-=============================================================================-Two things for the digest...
Another log on the "Size vs. Height" debate fire:
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I have found the following way a good means of handling SIZ vs HEI (height).
SIZ is rolled as for the race in question. HEI is rolled using the same dice
as SIZ, but the actual value equals (SIZ + roll)/2, rounded toward SIZ.
This method assures that HEI has some bearing on SIZ, but allows one to get
a body form as well (high HEI:SIZ ratio means the character is tall and
thin, low ratios means he is short and stout).
I use the HEI strike rank instead of SIZ, and have the "Locomotion" skills category that uses it (Swim, climb, jump). Stealth uses HEI as a negative modifier instead of SIZ.
When getting clothes are armor, use the greater category: HEI or (SIZ - 5).
Bulking out:
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With the separation of SIZ and HEI it now becomes possible to "bulk out".
SIZ may now be increased along with STR and CON (up to the greater of the
three stats). This simulates weight training to build up body tone (making
it denser).
Shrinking down:
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A new disease: Anorexia. SIZ is affected much like other diseases hit your
other characteristics. HEI is unaffected (unless your campaign is one with
the dreaded "East Sozganjio Diminutive Disease" :-)
-============================================================================- Burton Choinski choinski@env.prime.com
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