From: gharris@unc.BITNET
Date: Wed 30 May 1990 - 09:56:33 EEST
I have a question about something which I think would come up fairly often, but doesn't seem to have been covered in the rules or the errata. Consider the following situation: A sorceror dominates a creature that is complete except for the lack of permanent pow (say, a mummy). He then performs the Create Familiar (Pow) ritual, & sacrifices n points of permanent Pow to create that characteristic for the Mummy. At some later time, the Mummy casts Hinder at some being whose magic points fall in the range [n-8,infinity]. The Mummy consequently gets a Pow check. What is the chance that the Mummy's Pow will increase? Possi- bilities include treating the familiar as you would an allied spirit, & having it always have a 5% chance, or arbitrarily setting its 'species' max Pow at some multiple of n greater than or equal to one. Does anyone have any ideas that might seem reasonable, or reasons to prefer one approach to the others?
George Harris
---
This archive was generated by hypermail 2.1.7 : Fri 10 Oct 2003 - 01:54:05 EEST