Previous experience

From: More from the Editor (acb@duke.cs.duke.edu)
Date: Sat 18 Aug 1990 - 09:56:33 EEST



If you have used the previous experience charts in the RuneQuest rules, you may have noticed that a x4 is much better than 4 x1s, since the cost of training is non-linear and the rate of skill increases is non-linear. To get a more even skill distribution, I translated the xA into A*50 hours of training. I use this with my x hours of training increases you from x% to x+1% system, and it has worked fairly well.


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