BLANK CULT: Cult Format for RQIII

From: Troy Bankert (TSL@cs.MU.OZ.AU)
Date: Thu 21 Nov 1991 - 09:56:33 EET

CHAOSIUM have not provided a Blank Cult format for RQIII, an important example, since the content of Cult Ecology and The Cult in World are not exactly clear.

MYTHOS AND HISTORY History of the cult before Time, including major actions and conflicts. Races and deities related are usually mentioned. History of the cult since Time began. Life after death promised to cultists. Usually includes notes on funeral customs. Runes associated with the cult. Especially for larger cults, only the major connections are listed.

CULT ECOLOGY Reason for the continued existence of the cult. Role of the cult within society. Important likes and dislikes of the cult, including ritual and historical foes and allies. Cult holy days and ceremonies.

THE CULT IN THE WORLD Distribution of the cult: where the god is worshipped, and by whom. Temples and holy places of the cult, including the spell or spells available at shrines. Organization of the cult, both within and between the temples.

INITIATE MEMBERSHIP Requirements for acceptance for members of the race, culture, or religion. Requirements for acceptance for outsiders. Requirements to remain initiated; will often specify "standard requirements". Benefits of initiation, including spirit magic spells available, skills taught or available, gifts and geases and other special abilities, and divine magic availability.

RUNE LORD MEMBERSHIP [Not all cults have this status] General statement of purpose and place in the cult. Requirements for acceptance, including skill and time requirements. Requirements to retain status. Includes ritual requirements as well as training duties and tithes. Benefits, including support, divine intervention and divine spellavailability.

SHAMAN MEMBERSHIP [Most cults do not have this status; of those that do, most do not have Acolyte or Priest membership separate from Shaman membership.] General statement of purpose and place in the cult. Requirements for acceptance, both as a cult shaman and to become a shaman (if different from the normal shamanhood procedures). Duties and restrictions, if any. Benefits of membership, including divine spell availability.

ACOLYTE MEMBERSHIP [Not all cults have this status.] General statement of purpose and place in the cult. Requirements for acceptance, if different from Priest requirements (see below). Requirements to retain status. Benefits (if any) and divine spell availability (if different from Priest membership, see below).

PRIEST MEMBERSHIP [Some religions only have shaman-priests, regular shamans who fulfill the duties of priests and have access to divine magic spells.] General statement of purpose and place in the cult, including the amount of control they exercise. Requirements for acceptance, including time, skill, and spell requirements. Requirements to retain status, including ritual and mundane duties and restrictions. Benefits of ordination, including support and divine spell availability.

OTHER CULT LEVELS [Some cults have levels higher than priest, usually only with additional duties and mundane privileges. Format is as for Priest Membership above.]


CULT SPECIAL DIVINE SPELLS [Most cults will have at least one, if not more.]

SUBCULTS Cult Spirit of Reprisal, if one is possessed by the cult. If not, actions taken by the cult against apostate members is discussed. Other subcults are listed individually, detailing special cult heroes who are worshipped, special items worshipped as part of the cult, or special spirits available to cult priests. Information includes any special skills or spells provided by the subcult, and any special requirements, privileges, or restrictions.

ASSOCIATE CULTS Associate cults are listed individually. Each includes a brief description of the relationship between the two deities or cults, any special training available, and the spells which are provided by the ally.

NOTES Includes specific notes on aspects of the cult not mentioned elsewhere. Often includes notes on cult dress, special creatures or objects used by the cult (often to house cult spirits), the role of certain skills or individuals in the cult, or rituals or ceremonies observed by all members of the cult in general situations (eg. Humakti Duel). Notes on variations in the structure or practices of the cult in different areas are also mentioned here.

Comments on this article are welcome. Is everything in the right place, and are all the important sections and topics covered? I intend to do an updated version, if neccessary.

Troy Bankert will be gaining net access very shortly; alternatively, snail-mail address is:

PO Box 272914 Concord, CA 94527-2914 United States.

This archive was generated by hypermail 2.1.7 : Fri 10 Oct 2003 - 01:54:09 EEST