Quick Punchy Note
- I also am confused about Orlanth. I wish it would be clearly and
fully explained. What about Vinga, Yinkin, etc etc, they must be
sub-cults in some areas.
- I view the Lunars as both good and bad, their Illumination must
make that the case. They are strangely both an open society, accepting
many from outside and also a very hierarchical society with a numbing
bureacracy,Most people want to either do good, either just for
themselves or for others. Few are really evil. I view the Lunars like
that. BTW I suspect that solar cults allow cross membership with Lunar
cults. Yelmalio may be a little distanced, but it certainly is a
viable cult in Yelm society and therefore Lunar. Interesting that
Lunar society is really a sun-moon culture! Also Lunar society is very
hetereogenous, with Pelorians of ancient civilisations predating the
Dawn, and recent aquisitions, Tarsh is a after all a new Lunar area,
with a fundamentally Earth culture as indigenous. Many Lunar areas are
ex Orlanthi and must be still very similar to Sartar. Remember that
most Pelorian farmers worship Lodril and must be a quite seperate
culture to that of the cities and aristocracy. We view the Empire from
the perspective of Sartar, and that's a very 2D view!
- Orlanthi are bad. They are wilful, violent and actively engage in
death and violence. They couldn't run Sartar becasue they couldn't
agree with each other long enough. All the Lunars want to do is help,
but Orlanth such a stubborn sod that he won't give in, so he'll have
to go. Remember, this god killed the Sun, allowed Chaos into the world
and caused most of the problems of Glorantha.
- No I've never played a Lunar as a PC, I'd like a more developed and
"different" set of cult write ups first. I can cope with the Seven
Mothers being similar but different but I want to know how Yelm, Red
Goddess, Dendara, Ernalda, Yara Aranis, Lodril really work in Lunar
society.spect that the Empire is really many very different societies
and they need further elaborating. I also don't think the Empire is as
dull as the GoG suggests. Seven Mothers is in many ways a cop-out,
they are too easily the Lightbringers in reverse.
- Liked the Shadow/Lunar confrontation. Tasty idea for the hero wars,
which could of course lead to the Illumination of Orlanth. There's a
good one to play with. Obviously from KoS a lot of hell breaks out in
the Empire proper, and I suspect it gets far more complicated than it
once was. Again I cite the absence of Arkat from the KoS. Much more
must happen. Argrath is not in my opinion the only BIG player.
Something much deeper goes on. At least in my mind's eye!
tzunder@cix.compulink.com.uk
"May the Red Moon Illuminate You All!
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: Fri 10 Oct 2003 - 01:30:32 EEST