From: yfcw29@castle.edinburgh.ac.uk
Date: Wed 08 Sep 1993 - 18:34:47 EEST
To what extent do the shamanism rules in RQ3, or even RQ4 for that matter, simulate the gloranthan shaman's experience of the spirit plane? My favourite character is a baboon shaman, so this has realy made me think about this. There are a few clues in some of the published material, mention is made of different spirit 'families' such as plant spirits being friendly to elf shamans, wolf spirits being friendly to telmori shamans, etc. Do these different kinds of spirit comingle randomly, or are there special 'plant spirit place' on the spirit plane.
I get the impression that there is more to the gloranthan spirit plane than the currently published rules allow. Has anyone else out there run a spirit oriented campaign? I would be very interested to hear any alternate views on this. I think the hero plane recieves a lot of attention, when the spirit plane is much nearer to hand and so presumably has a greater day to day influence on people's lives.
Simon
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