Shamen are real mans, Man!

From: G. Fried (address.removed@nowhere.tld)
Date: Wed 08 Sep 1993 - 21:22:11 EEST



G. Fried here.

Tim:
I agree largely with what Henk said in the last Daily about shamans (yes, that is the correct plural, Henk! ;) ). Note however that gods more powerful than those who are the source of spirit cults do recruit shamans too, though -- gods like Daka Fal and Thed and Malia. These shaman-cults do not allow rune-lords however, and this fits. In my campaign, I have allowed a shaman to become a priest to a local mminor god she discovered. In general, the relation of shamans to gods should be mutual distrust and/or indifference, with rare exceptions role-played out by you. NEVER allow them to become rune lords!
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Clay:

For reasons stated in the last Daily, I don't think a separate list is necessary for Glorantha-gossip. Thanks for offering us all your time and effort, but I, for one, do like the combination of subjects. And I also think the Daily is like the Hero Plane -- if you put in enough of the right kind of effort, you can influence what it is. That makes it flexible enough for my tastes.
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Colin:
I agree with you criteria for readily playable scenarios, but I think that instead of placing them in generic towns, etc, they could be given a definite (pr semi-definite) location in GLorantha, but with specific recommendation on how the location could be tranlated elsewhere.
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Rob:
VERY cool idea about the Moon-Hole left in the God-Plane by entropic Chaos devouring all memory of a now forgotten God-time god! A hole then filled by the Red Moon. I suspect Stafford had not thought of this because he had not thought about the God-Time role of this now annihalated deity. Why bother if s/he is reduced to cosmic Nothingness, after all!

What this suggests is that the Red Moon fills a _structural_ void left in the cosmos by the destruction of the Chaos Wars. The question remains, how WELL does the Red Moon fill this void? Like a hand in a glove, or, rather, to use a Mostali world-machine image, like a square peg in a round hole? (Now there's a thought: a square moon!) I remember some reference to the Mostali wanting to use the Moon in some way to fix the world machine by plugging up Magasta! A sort of cosmic gall stone. The things a dwarf will do to save water.... Damned eco-techno-terrorists!

Anyway, what IS the void left by this putatively annihilated God-Time deity, that the R M does or does not properly fit into it?

And GAWD, Rob, what kind of campaign is that you play in?! My players will be lucky to get dates with scrofulous clansfolk, much less daughters of the Sun, dolling it up in their star-palaces! But really, I admire a GM who could properly handle such a high-myth campaign, and I liked the ideas a lot -- if for nothing else but for their audacity. The relation of Gbaji's claw to the trollkin curse is definitely intriguing. Any reason, other than random GM fiat, that it be Gbaji's claw that be the key to his re-memberment?  

I guess I am also just curious how you handle trotting about in the heavens and such truck. It's not as if we get "Astral Projection" in RQ. Are you simply HeroQuesting ALL the time? I'd like to see your GM's encounter charts!

GF out.



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