From: wadsley@chipmunk.cita.utoronto.ca
Date: Wed 15 Sep 1993 - 17:49:21 EEST
Clay says a lot against Steve Thomas ideas on GL changing Issaries.
I think his arguement is flawed. According to my understanding, Issaries can not reach from before Time to reassert himself and the original conception of his cult. All changes to mythology perpetrated from travellers from within time are permanent until someone goes back and changes them again ( as Steve said ). There is no natural statis or stability in Glorantha - it's mythology is in a state of flux. The 'avatars' of Issaries present ( assuming they weren't GL ) would be affected by the changes to Issaries - they are not immune. I don't doubt worshipers could detect something gone wrong, but they would have to reach far back to the first GL changes and reassert the original myth. In fact - they could only reassert their own conception of the myth which would be subject to the GL changes. As far as I am aware it is impossible to full correct such changes. Look at the Curse of Kin. All those humungoid Mistress Race trolls have no doubt heroquested like mad in attempts to restore Kyger Litor to her former fecundity.
Whether or not GL's have imagination or are undetectable is irrelevant. I think they had some imagination but where wiped out before they could do anything _too_ imaginative. It was pointed out that Issaries does have a fair amount of GL flavour ( a good article IMHO ). In my opinion centuries of Orlanthi/Barbarian worship ( and heroquesting? ) would act to restore or give Issaries an Orlanthi/Barbarian flavour - but not in the same form it originally had. I suppose this is my point: I think it's impossible to correct God-damage, you can only patch it up.
I think the confusion aspect of GL changes is due to the nature of the change. If you swap the roles of two gods - of course people will be confused. If you massage a cult a bit then I don't think it will be so noticable. IMHO all worshipers modify their gods whether they want to or not.
James Wadsley.
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Subject: RuneQuest Daily, Thu, 16 Sep 1993, part 2
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