RuneQuest Daily: Protective Circle - *Raise Shields*

Protective Circle - *Raise Shields*

From: JARDINE@RMCS.CRANFIELD.AC.UK
Date: Mon 04 Oct 1993 - 11:48:00 EET


Ref: X-RQ-ID: 1889 (Kirsten Niemann)

        About protective circle:

  1. I totally agree with the radius = intensity, who wants to use cube root of the square of the intensity in the middle of a game!?
  2. Your worry about the chair suspended above the ground may not be valid as if the chair sinks very slowly then the ground will not cause it any damage. So I would suggest this is what happens.
  3. I rather like the idea of mobile protective circles, I imagine that they are similar to the shields in Dune. Thus the way to kill someone inside one is to slowly and gently slip a rapier inside! Also I like the effect of a mobile CoP when the sorceror falls off a cliff. At the bottom, if the circle resists the damage the sorceror is abruptly halted and taks all the damage to the centre of their magical power (Heart or Brain), splat! Thus, no sane sorceror will cast a mobile CoP on themselves, much better to use a wagon bed4) Forget about the perfect circle bit (tooo much trouble) the next thing you know some GM will be asking the sorceror to make a roll to see whether he has inscribed his circle within tollerance limits (Arg!). Allow the the area to be of any shape, but the maximum radius rule applies. Thus squares and rectangles are OK, but circles of the same maximum radius will always have a a greater area.
	Lewis

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From: RuneQuest-Request@Glorantha.Holland.Sun.COM (RQ Digest Maintainer) To: RuneQuest@Glorantha.Holland.Sun.COM (Daily automated RQ-Digest) Subject: RuneQuest Daily, Tue, 05 Oct 1993, part 2 Reply-To: RuneQuest@Glorantha.Holland.Sun.COM (RuneQuest Daily) Sender: RuneQuest-Request@Glorantha.Holland.Sun.COM Precedence: junk

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