RuneQuest Daily: Protective Circle - *Raise Shields*
Protective Circle - *Raise Shields*
Ref: X-RQ-ID: 1889 (Kirsten Niemann)
About protective circle:
- I totally agree with the radius = intensity, who wants to use cube root of
the square of the intensity in the middle of a game!?
- Your worry about the chair suspended above the ground may not be valid as
if the chair sinks very slowly then the ground will not cause it any damage.
So I would suggest this is what happens.
- I rather like the idea of mobile protective circles, I imagine that they are
similar to the shields in Dune. Thus the way to kill someone inside one is
to slowly and gently slip a rapier inside! Also I like the effect of a
mobile CoP when the sorceror falls off a cliff. At the bottom, if the circle resists the damage the sorceror is abruptly halted and taks all the damage
to the centre of their magical power (Heart or Brain), splat! Thus, no sane sorceror will cast a mobile CoP on themselves, much better to use a wagon bed4) Forget about the perfect circle bit (tooo much trouble) the next thing you
know some GM will be asking the sorceror to make a roll to see whether he has inscribed his circle within tollerance limits (Arg!). Allow the the area to be of any shape, but the maximum radius rule applies. Thus squares and
rectangles are OK, but circles of the same maximum radius will always have a
a greater area.
Lewis
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Subject: RuneQuest Daily, Tue, 05 Oct 1993, part 2
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