From: Steve Gilham Entropy requires no maintenance (STEVEG@ARC.UG.EDS.COM)
Date: Wed 13 Oct 1993 - 20:40:23 EET
In X-RQ-ID: 1984
watson@computing-science.aberdeen.ac.uk (Colin Watson) wrote
>The problem is that the GM has to be able to reconcile it with
>classical Greek/Roman mythology, 17th century transcendental
>magick and a host of other sources which make up the
>mythomagical background for Glorantha (RQ).
which has been quite clear in the recent discussion of the spirit world : many people have been starting from the grey featureless limbo of Victorian spiritualist influenced views of "the Other Side", with only recently some-one pointing out that real-world shamanistic descriptions referred to the greater vividness of the spirit world (cf also Huxley's descriptions in _Doorways of Perception_, if I have my reference correct from memory).
Of course this has to do with the fact that the "entering the spirit world" was usually achieved by the shaman getting stoned out of hir gourd on amanita (either raw or as the urine of someone who took it raw) or similar substances, and was getting all sorts of interesting visual effect (not to mention the enhanced brightness perceived through dilated pupils).
I'll also take this chance to plug the Ars Magica _Shamans_ supplement which manages quite effectively to resolve the dead-guys and the GodPlane/SpiritPlane issues, as well as providing a number of interesting things for the shaman to to to really mark hir out as a distinct type of magician; and into the bargain providing some useful insights into the Hsunchen. I'm sure all you out there are rule mechanicians enough o make the conversions.
mleseth@umaxc.weeg.uiowa.edu (Mike Leseth) in X-RQ-ID: 1989 asked
>Is there a cult weapon for Storm Bull, or can they use any
>weapon?
As a storm-rune cult, then technically the choice is sword by
runic correspondences. OTOH, the choice could be per clan - so a
Bison Rider might follow Urox in his StormBison aspect, and use
the Bison Clan weapons. I don't off hand remember the clan
weapons (tabulated in _Cults of Prax_) or the elemental
affinities of the five main clans (except Sable:Moon and
Morokanth:Dark) which would imply the clan weapons.
Or one could argue some affinity for the axe through Urox's association with Ernalda.
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