Humakti 'Death Song'

From: David Cheng (drcheng@sales.stern.nyu.edu)
Date: Fri 15 Oct 1993 - 07:18:06 EET



When David Hall was crashing here on the last leg of his world tour, one of the things that we discussed was just this Humakti beserker thing.

Being a Humakt loyalist (with a soft spot in my heart for ducks: see the RQ-Con dispatches), I like how his idea has evolved. This is over a year old, but I think it's the latest version of what we agreed would be appropriate, yet still quite flavorful:

DEATH SONG
3 points, non-resuable
  Once sacrificed for, the Sword of Humakt can decide that this will be his or her final battle. The effects are similar to the Storm Bull spell 'Beserk,' but with some important differences. After invoking the Death Song:
* All CON rolls are automatically made

The GM has artistic license to decide what the 'battle' is defined as. It might be as short as a few melee rounds, i.e. a single combat encounter during an adventure. It might be a whole battlefield engagement lasting several hours. [I always like to think how magic will affect tabletop minis battles]. However, when GM decrees the 'battle' is over, Humakt claims the soul of his Sword, even if the warrior manages to be totally unscathed.

Obviously, this is the "glorious way to die" preferred by many Humakti Swords. If you know that you won't be walking away from this fight, you might as well let them know that it's a _Humakti_ they're bringing down, eh?

Imagine the effect upon the morale of the troops: advancing toward a legion of Humakti, they begin to hear all the commanding officers sing of the glories awaiting them in Humakt's Hall in Hell...

RuneQuest-Con update:
* We are just short of 100 paid registrants.

Best,

*David Cheng     drcheng@sales.stern.nyu.edu / d.cheng@genie.geis.com
 Ask me about RuneQuest-Con!         (212) 472-7752 [before midnight]
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