From: Henk Langeveld - Sun Nederland (henkl@yelm)
Date: Fri 15 Oct 1993 - 11:26:36 EET
In rq-list you write:
>Being a Humakt loyalist (with a soft spot in my heart for ducks: see
>the RQ-Con dispatches), I like how his idea has evolved. This is over a
>year old, but I think it's the latest version of what we agreed would be
>appropriate, yet still quite flavorful:
>DEATH SONG
>- at the end of the _battle_, the invoker irrecoverably dies
Scary. Impressive. Gross. How non-munchkin...
>It might be as short as a few melee rounds, i.e. a single combat
>encounter during an adventure. It might be a whole battlefield
>engagement lasting several hours. [I always like to think how magic
>will affect tabletop minis battles]. However, when GM decrees the
>'battle' is over, Humakt claims the soul of his Sword, even if the
>warrior manages to be totally unscathed.
>Imagine the effect upon the morale of the troops: advancing toward a
>legion of Humakti, they begin to hear all the commanding officers sing
>of the glories awaiting them in Humakt's Hall in Hell...
Reading this send shivers across my spine.
--
Henk | Henk.Langeveld@Sun.COM - Disclaimer: I don't speak for Sun. | My first law of computing: "NEVER make assumptions" ---------------------
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