From: Colin Watson (watson@computing-science.aberdeen.ac.uk)
Date: Fri 29 Oct 1993 - 17:57:17 EET
Interesting. In my campaign the healing goddess is also the godess of diplomats and arbitrators. Priestesses would rather prevent a fight from ever arising than heal up the mess afterwards. They are (supposedly) peacemakers who use their vocal skills to persuade aggressors to adopt an alternate approach instead of violence. They'll parley with anyone, even chaotics. Their attitude can really wind-up combat-happy PCs :-) Some cult members are truly altruistic, but others are cynical old politicians. "We condemn violence. Aggressors must be pacified!" and other such rhetoric.
>One of the spells I gave
>her was Ward Disease. This is a stackable, instant spell which, when
>cast, takes 1 POW from the recipient, who must be willing. The number
>of points in the Ward Disease is added to the appropriate stat of the
>target [etc..]
What a neat spell!
For clarification: does the recipient have to expend 1 POW for *each* point
of spell, or just 1 POW overall?
BTW, I always assumed that diseases simply suppress points of characteristic
rather than actually destroying them. This way I justify (to myself) the fact
that Restore Health cannot create new points of characteristic, it just
relieves the suppression of existing stats.
___
CW.
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