From: Colin Watson (watson@computing-science.aberdeen.ac.uk)
Date: Mon 15 Nov 1993 - 18:51:05 EET
My mind boggled at this at first, but it's an interesting idea. I think if we're going to assign runes to sorcery skills then it *is* a good idea to attribute more than one Rune to each skill. However, my way of skinning the cat differs from yours: I might assign the runes as follows:
rune pairs encompassing rune sorcery skill ---------- ----------------- ------------- Disorder, Harmony Mastery Multispell Stasis, Movement Communication Range Fertility, Death Magic Intensity Luck, Fate Infinity Duration
I'm slightly unhappy about Fertility/Death for Intensity, but can't think of anything better...
___
CW.
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