Re: RuneQuest Daily, Mon, 15 Nov 1993, part 2

From: Colin Watson (watson@computing-science.aberdeen.ac.uk)
Date: Mon 15 Nov 1993 - 18:51:05 EET




Newton Hughes wrote:
>I don't know the technical vocabulary for these things, lacking
>RQ2 as I do (sigh), but if you take the runes for the weeks of the
>season (the 8-week season, sorry Greg), pair up opposites, and match
>the pairs to 4 unopposed runes, then those runes in turn corresp. to
>the four sorcery skills, like so:
>
>rune pairs encompassing rune sorcery skill
>---------- ----------------- -------------
>Disorder, Harmony Mastery Multispell
>Truth, Illusion Magic Range
>Fertility, Death Law Intensity
>Statis, Movement Infinity Duration

My mind boggled at this at first, but it's an interesting idea. I think if we're going to assign runes to sorcery skills then it *is* a good idea to attribute more than one Rune to each skill. However, my way of skinning the cat differs from yours: I might assign the runes as follows:

rune pairs           encompassing rune      sorcery skill
----------           -----------------      -------------
Disorder, Harmony    Mastery                Multispell
Stasis, Movement     Communication          Range
Fertility, Death     Magic                  Intensity
Luck, Fate           Infinity               Duration

I'm slightly unhappy about Fertility/Death for Intensity, but can't think of anything better...

___
CW.



This archive was generated by hypermail 2.1.7 : Fri 10 Oct 2003 - 01:32:19 EEST